20 lines
413 B
C++
20 lines
413 B
C++
#pragma once
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#include "RE/P/PlayerInputHandler.h"
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namespace RE
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{
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class AutoMoveHandler :
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public PlayerInputHandler
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{
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public:
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static constexpr auto RTTI{ RTTI::AutoMoveHandler };
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static constexpr auto VTABLE{ VTABLE::AutoMoveHandler };
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explicit constexpr AutoMoveHandler(PlayerControlsData& a_data) noexcept :
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PlayerInputHandler(a_data)
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{}
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};
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static_assert(sizeof(AutoMoveHandler) == 0x20);
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}
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