21 lines
495 B
C++
21 lines
495 B
C++
#pragma once
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#include "RE/B/BSTArray.h"
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#include "RE/N/NiPoint3.h"
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namespace RE
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{
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class BSNavmeshGrid
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{
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public:
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// members
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std::uint32_t gridSize; // 00
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float columnSectionLen; // 04
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float rowSectionLen; // 08
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NiPoint3 gridBoundsMin; // 0C
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NiPoint3 gridBoundsMax; // 18
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BSTArray<std::uint16_t>* gridData; // 28
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};
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static_assert(sizeof(BSNavmeshGrid) == 0x30);
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}
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