Files
Commonwealth-Online-Public/creation-kit
andrew 904394999a Start first-time join in COVault109 and trigger quest
Change first-time session launch to use the COVault109 start cell and invoke a start quest so the quest can place the player at its preset spawn. Replaces coc SanctuaryExt with coc COVault109, changes the spawn-detection to match the COVault109 editor ID, adds a g_vault109StartQuestIssued flag and IssueVault109StartQuest() to run `startquest CO_Vault109StartQuest` once, and updates logs and reset logic. Also updates docs (changelog.md, docs/dev-log.md) and includes the updated CommonwealthOnline_Vault109.esp binary.
2026-06-26 17:59:57 +12:00
..
2026-05-30 18:13:54 +12:00

Creation Kit Files

This folder is for Creation Kit-side work for Commonwealth Online.

The Creation Kit plugin should provide controlled test content for multiplayer experiments.

Planned Contents

  • Test cell
  • Placeholder remote player actor
  • Debug markers
  • Optional Papyrus helper scripts
  • Optional startup quest for testing

Plugin Format

Early development can use an ESP.

Possible file name:

Fallout4Together_Test.esp

Important

Do not commit Bethesda master files or game assets.

Only commit original plugin files and original scripts created for this project.