Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/P/PlayerAutoAimActorEvent.h
T
2026-05-30 18:33:24 +12:00

15 lines
240 B
C++

#pragma once
#include "RE/B/BSPointerHandle.h"
#include "RE/B/BSTEvent.h"
namespace RE
{
class PlayerAutoAimActorEvent :
public BSTValueEvent<ActorHandle> // 0
{
public:
};
static_assert(sizeof(PlayerAutoAimActorEvent) == 0x8);
}