28 lines
697 B
C++
28 lines
697 B
C++
#pragma once
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namespace RE
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{
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class NiTexture;
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namespace BSGraphics
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{
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enum class TextureAddressMode;
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enum class TextureFilterMode;
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}
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class ImageSpaceTexture
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{
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public:
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// members
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bool forceAniso; // 00
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NiTexture* texture; // 08
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std::int32_t renderTarget; // 10
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std::int32_t depthBuffer; // 14
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std::int32_t stencilBuffer; // 18
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BSGraphics::TextureFilterMode filterMode; // 1C
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BSGraphics::TextureAddressMode clampMode; // 20
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bool acquiredTarget; // 24
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};
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static_assert(sizeof(ImageSpaceTexture) == 0x28);
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}
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