Files
Commonwealth-Online-Public/docs
andrewandCursor 89249db2d1 chore: add AI state diagnostics for animation investigation
Added diagnostic functions to inspect proxy actor AI state:
- DiagnosticProxyAIState(): logs AIProcess presence, current package, pathfinding state
- EnableProxyAIAnimationMode(): placeholder for AI animation enablement
- Called on proxy spawn to gather evidence about AI setup

This is part of the AI approach investigation - we need to verify if proxies
already have active AIProcess instances and what packages they have assigned.
If the animation issue is just about calling Move() naturally (which happens
when the AI runs), we can potentially enable this by assigning proper packages
to the proxy and letting the game loop drive movement.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 14:41:19 +12:00
..
2026-05-30 18:13:54 +12:00
2026-05-30 18:13:54 +12:00
2026-05-30 18:13:54 +12:00
2026-05-30 18:13:54 +12:00
2026-05-30 18:13:54 +12:00
2026-05-30 18:13:54 +12:00