Files
Commonwealth-Online-Public/plugin
andrew 8772e024f8 Improve server profile resolution and save handling
Add host normalization and ResolveServerKey to match equivalent endpoints (localhost/127.0.0.1, bracketed IPv6, etc.) so reconnects reuse existing server profiles. Harden profile storage: sanitize save-folder components, use Documents fallback via _dupenv_s when needed, log write/open failures, and fix Windows build issues from unsafe getenv usage. Make session launch resilient to missing or rotated exit saves by accepting Exitsave... names, refreshing to the newest exit save, and falling back to first-time flow from the main menu (instead of hard-failing). Update session launch to prefer resolved profile keys, touch/bind profiles appropriately, and improve related load error handling. Also add a simple Creation Kit quest script (CO_Vault109StartQuestScript) and update changelog/docs to document these changes.
2026-06-26 15:29:16 +12:00
..
2026-05-30 18:13:54 +12:00

Commonwealth Online Plugin

This is the native Commonwealth Online F4SE plugin using CommonLibF4.

Requirements

  • XMake [3.0.0+]
  • C++23 Compiler (MSVC or Clang-CL)

Getting Started

git clone --recurse-submodules https://github.com/libxse/Fallout4Together
cd Fallout4Together

Build

To build the project, run the following command:

xmake build

Note: This will generate a build/windows/ directory in the project's root directory with the build output.

Build Output (Optional)

If you want to redirect the build output, set one of the following environment variables:

  • Path to a Mod Manager mods folder: XSE_FO4_MODS_PATH

    or

  • Path to a Fallout 4 install folder: XSE_FO4_GAME_PATH

Project Generation (Optional)

If you use Visual Studio, run the following command:

xmake project -k vsxmake

Note: This will generate a vsxmakeXXXX/ directory in the project's root directory using the latest version of Visual Studio installed on the system.

Alternatively, if you do not use Visual Studio, you can generate a compile_commands.json file for use with a laguage server like clangd in any code editor that supports it, like vscode:

xmake project -k compile_commands

Note: You must have a language server extension installed to make use of this file. I recommend clangd. Do not have more than one installed at a time as they will conflict with each other. I also recommend installing the xmake extension if available to make building the project easier.

Upgrading Packages (Optional)

If you want to upgrade the project's dependencies, run the following commands:

xmake repo --update
xmake require --upgrade

Documentation

Please refer to the Wiki for more advanced topics.