Files
Commonwealth-Online-Public/creation-kit
andrew 76fd8772bd Add appearance tint syncing (appearance v3)
Introduce tint syncing for skin/complection/makeup/beard by adding RemoteAppearanceTint and a tints vector, and bump appearance payload version to 3. Parse/emit tints in networking and update fake server/client test payloads. Capture live Player/NPC tintingData during appearance capture. Apply tints to proxies by updating existing entries or reconstructing missing ones via template resolution and MakeTintEntry (game allocator + vtable fixup); unresolved templates are skipped with throttled warnings. Update docs/changelog and add logging for applied tints. Backwards compatible with v1/v2 packets.
2026-06-30 22:07:49 +12:00
..
2026-05-30 18:13:54 +12:00

Creation Kit Files

This folder is for Creation Kit-side work for Commonwealth Online.

The Creation Kit plugin should provide controlled test content for multiplayer experiments.

Planned Contents

  • Test cell
  • Placeholder remote player actor
  • Debug markers
  • Optional Papyrus helper scripts
  • Optional startup quest for testing

Plugin Format

Early development can use an ESP.

Possible file name:

Fallout4Together_Test.esp

Important

Do not commit Bethesda master files or game assets.

Only commit original plugin files and original scripts created for this project.