34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
#pragma once
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#include "RE/N/NiMatrix3.h"
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#include "RE/N/NiPoint3.h"
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#include "RE/N/NiPointer.h"
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#include "RE/P/Projectile.h"
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namespace RE
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{
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enum class ImpactResult;
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class bhkNPCollisionObject;
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class __declspec(novtable) MissileProjectile :
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public Projectile // 000
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{
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public:
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static constexpr auto RTTI{ RTTI::MissileProjectile };
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static constexpr auto VTABLE{ VTABLE::MissileProjectile };
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static constexpr auto FORM_ID{ ENUM_FORM_ID::kPMIS };
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// add
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virtual bool ShouldReorient() const; // EA
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// members
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NiMatrix3 dismemberedLimbRotation; // 270
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NiPoint3 dismemberedLimbOffset; // 2A0
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NiPointer<bhkNPCollisionObject> modelCollision; // 2B0
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REX::TEnumSet<ImpactResult, std::int32_t> impactResult; // 2B8
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bool waitingToInitialize3D; // 2BC
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bool deferProcessImpale; // 2BD
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};
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static_assert(sizeof(MissileProjectile) == 0x2C0);
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}
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