Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/B/BSShaderTextureSet.h
T
2026-05-30 18:33:24 +12:00

28 lines
694 B
C++

#pragma once
#include "RE/B/BSFixedString.h"
#include "RE/B/BSTextureSet.h"
namespace RE
{
class __declspec(novtable) BSShaderTextureSet :
public BSTextureSet // 00
{
public:
static constexpr auto RTTI{ RTTI::BSShaderTextureSet };
static constexpr auto VTABLE{ VTABLE::BSShaderTextureSet };
static constexpr auto Ni_RTTI{ Ni_RTTI::BSShaderTextureSet };
static BSShaderTextureSet* CreateObject()
{
using func_t = decltype(&BSShaderTextureSet::CreateObject);
static REL::Relocation<func_t> func{ ID::BSShaderTextureSet::CreateObject };
return func();
}
// members
BSFixedString textureNames[10]; // 10
};
static_assert(sizeof(BSShaderTextureSet) == 0x60);
}