21 lines
352 B
C++
21 lines
352 B
C++
#pragma once
|
|
|
|
namespace RE
|
|
{
|
|
enum class RESET_3D_FLAGS : std::int32_t
|
|
{
|
|
kModel = 1u << 0,
|
|
kSkin = 1u << 1,
|
|
kHead = 1u << 2,
|
|
kFace = 1u << 3,
|
|
kScale = 1u << 4,
|
|
kSkeleton = 1u << 5,
|
|
kInitDefault = 1u << 6,
|
|
kSkyCellSkin = 1u << 7,
|
|
kHavok = 1u << 8,
|
|
kDontAddOutfit = 1u << 9,
|
|
kKeepHead = 1u << 10,
|
|
kDismemberment = 1u << 11
|
|
};
|
|
}
|