Stop the title-screen from forcing the Windows cursor back into a small centered box while the Commonwealth Online overlay owns input. Changes: - Intercept SetCursorPos and ClipCursor in the Fallout4.exe import table (IAT) and make them no-ops while the overlay owns the pointer. - Hook MainMenu BSInputEventUser vtable cursor/mouse-move slots to consume events when custom menu input is captured. - ReleaseMenuCursorConstraints(): clear constraints, unset forceOSCursorPos, expand cursor bounds to the full window, and clear OS ClipCursor. Re-assert each frame during AdvanceMovie. - Add InstallCursorApiHooks() and wire it into PrismaUI init; add logging. - Update changelog.md to document the fix. Binary compiled script and minor source formatting updated.
Creation Kit Files
This folder is for Creation Kit-side work for Commonwealth Online.
The Creation Kit plugin should provide controlled test content for multiplayer experiments.
Planned Contents
- Test cell
- Placeholder remote player actor
- Debug markers
- Optional Papyrus helper scripts
- Optional startup quest for testing
Plugin Format
Early development can use an ESP.
Possible file name:
Fallout4Together_Test.esp
Important
Do not commit Bethesda master files or game assets.
Only commit original plugin files and original scripts created for this project.