Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/P/PlayerWeaponReloadEvent.h
T
2026-05-30 18:33:24 +12:00

14 lines
193 B
C++

#pragma once
#include "RE/B/BSTEvent.h"
namespace RE
{
class PlayerWeaponReloadEvent :
public BSTValueEvent<bool>
{
public:
};
static_assert(sizeof(PlayerWeaponReloadEvent) == 0x2);
}