Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/B/BSTempEffectParticle.h
T
2026-05-30 18:33:24 +12:00

45 lines
1.6 KiB
C++

#pragma once
#include "RE/B/BSSoundHandle.h"
#include "RE/B/BSTempEffect.h"
#include "RE/N/NiMatrix3.h"
#include "RE/N/NiPoint3.h"
#include "RE/N/NiPointer.h"
#include "RE/N/NiTransform.h"
namespace RE
{
class BGSDecalEmitter;
class BGSParticleObjectCloneTask;
class NiNode;
class __declspec(novtable) BSTempEffectParticle :
public BSTempEffect // 00
{
public:
static constexpr auto RTTI{ RTTI::BSTempEffectParticle };
static constexpr auto VTABLE{ VTABLE::BSTempEffectParticle };
static constexpr auto Ni_RTTI{ Ni_RTTI::BSTempEffectParticle };
static constexpr auto TYPE{ TEMP_EFFECT_TYPE::kParticle };
~BSTempEffectParticle() override;
// members
NiPointer<NiAVObject> particleObject; // 30
NiPointer<BGSParticleObjectCloneTask> cloneTask; // 38
void* modelHandle; // 40 - BSModelDB::Handle
NiPointer<NiNode> parentNode; // 48
NiMatrix3 rotation; // 50
NiPoint3 position; // 80
float scale; // 8C
std::uint32_t flags; // 90
NiPointer<NiAVObject> followObject; // 98
NiTransform followOffset; // A0
BGSImpactData* decalImpactData; // E0
BGSDecalEmitter* decalEmitter; // E8
BSSoundHandle sound1; // F0
BSSoundHandle sound2; // F8
};
static_assert(sizeof(BSTempEffectParticle) == 0x100);
}