37 lines
993 B
C++
37 lines
993 B
C++
#pragma once
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#include "RE/H/hkArray.h"
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#include "RE/H/hkBool.h"
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#include "RE/H/hknpMotionId.h"
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namespace RE
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{
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class hknpBodyManager;
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class hknpMotion;
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class hknpMotionManager
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{
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public:
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class CellData
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{
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public:
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// members
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hkArray<hknpMotionId> m_solverIdToMotionId; // 0x00
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};
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static_assert(sizeof(CellData) == 0x10);
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// members
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hknpBodyManager* m_bodyManager; // 0x00
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hkArray<hknpMotion> m_motions; // 0x08
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hkBool m_motionBufferIsUserOwned; // 0x18
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hknpMotionId m_firstFreeMotionId; // 0x1C
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hknpMotionId m_firstMarkedMotionId; // 0x20
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std::uint32_t m_numAllocatedMotions; // 0x24
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std::uint32_t m_numMarkedMotions; // 0x28
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std::uint32_t m_peakMotionIndex; // 0x2C
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hkArray<CellData> m_activeMotionGrid; // 0x30
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hkBool m_isLocked; // 0x40
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};
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static_assert(sizeof(hknpMotionManager) == 0x48);
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}
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