52 lines
2.0 KiB
C++
52 lines
2.0 KiB
C++
#pragma once
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#include "RE/B/BSPointerHandle.h"
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#include "RE/B/BSSpinLock.h"
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#include "RE/B/BSTArray.h"
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#include "RE/B/BSTEvent.h"
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#include "RE/B/BSTSingleton.h"
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#include "RE/B/BSTSmartPointer.h"
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namespace RE
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{
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class AnimationDataCleanupEvent;
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class AnimationDataSetupEvent;
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class BGSSynchronizedAnimationInstance;
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class __declspec(novtable) BGSSynchronizedAnimationManager :
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public BSTEventSink<AnimationDataSetupEvent>, // 00
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public BSTEventSink<AnimationDataCleanupEvent>, // 08
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public BSTSingletonSDM<BGSSynchronizedAnimationManager> // 10
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{
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public:
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static constexpr auto RTTI{ RTTI::BGSSynchronizedAnimationManager };
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static constexpr auto VTABLE{ VTABLE::BGSSynchronizedAnimationManager };
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virtual ~BGSSynchronizedAnimationManager(); // 00
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// override
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virtual BSEventNotifyControl ProcessEvent(const AnimationDataSetupEvent&, BSTEventSource<AnimationDataSetupEvent>*) override; // 01
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virtual BSEventNotifyControl ProcessEvent(const AnimationDataCleanupEvent&, BSTEventSource<AnimationDataCleanupEvent>*) override; // 02
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[[nodiscard]] static BGSSynchronizedAnimationManager* GetSingleton()
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{
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static REL::Relocation<BGSSynchronizedAnimationManager**> singleton{ ID::BGSSynchronizedAnimationManager::Singleton };
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return *singleton;
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}
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[[nodiscard]] bool IsReferenceInSynchronizedScene(ObjectRefHandle a_ref)
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{
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using func_t = decltype(&BGSSynchronizedAnimationManager::IsReferenceInSynchronizedScene);
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static REL::Relocation<func_t> func{ ID::BGSSynchronizedAnimationManager::IsReferenceInSynchronizedScene };
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return func(this, a_ref);
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}
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// members
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BSTArray<BSTSmartPointer<BGSSynchronizedAnimationInstance>> currentSynchAnims; // 18
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BSReadWriteLock synchAnimsLock; // 30
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std::int32_t atomicSyncLock; // 38
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BSSpinLock internalsLock; // 3C
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};
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static_assert(sizeof(BGSSynchronizedAnimationManager) == 0x48);
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}
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