#pragma once #include "RE/N/NiMatrix3.h" #include "RE/N/NiPoint4.h" namespace RE { class BSTransformDeltaEvent { public: // members NiMatrix3 deltaRotation; NiPoint4 deltaTranslation; NiPoint4 previousTranslation; NiPoint4 previousRotation; NiPoint4 previousScale; NiPoint4 currentTranslation; NiPoint4 currentRotation; NiPoint4 currentScale; }; static_assert(sizeof(BSTransformDeltaEvent) == 0xA0); }