#pragma once #include "RE//N/NiCamera.h" namespace RE { class __declspec(novtable) BSSceneGraph : public NiNode // 000 { public: static constexpr auto RTTI{ RTTI::BSSceneGraph }; static constexpr auto VTABLE{ VTABLE::BSSceneGraph }; static constexpr auto Ni_RTTI{ Ni_RTTI::BSSceneGraph }; // add virtual float GetFarDistance(); // 43 virtual float GetNearDistance(); // 44 virtual void SetViewDistanceBasedOnFrameRate(float a_time); // 44 // members NiPointer camera; // 140 NiVisibleArray* visArray; // 148 BSCullingProcess* culler; // 150 bool menuSceneGraph; // 158 float currentFOV; // 15C }; static_assert(sizeof(BSSceneGraph) == 0x160); }