#pragma once namespace RE { class BSIStream; class __declspec(novtable) BSReloadShaderI { public: static constexpr auto RTTI{ RTTI::BSReloadShaderI }; static constexpr auto VTABLE{ VTABLE::BSReloadShaderI }; // add virtual void ReloadShaders(BSIStream* a_stream) = 0; // 00 }; static_assert(sizeof(BSReloadShaderI) == 0x8); }