#pragma once #include "RE/I/ImageSpaceEffectOption.h" #include "RE/I/ImageSpaceTexture.h" namespace RE { class __declspec(novtable) ImageSpaceEffectDepthOfField : public ImageSpaceEffectOption // 00 { public: static constexpr auto RTTI{ RTTI::ImageSpaceEffectDepthOfField }; static constexpr auto VTABLE{ VTABLE::ImageSpaceEffectDepthOfField }; virtual ~ImageSpaceEffectDepthOfField() override; // 00 // override (ImageSpaceEffect) virtual void Setup(ImageSpaceManager* a_manager, ImageSpaceEffectParam* a_param) override; // 03 virtual void BorrowTextures(ImageSpaceEffectParam* a_param) override; // 05 virtual void ReturnTextures() override; // 06 virtual bool IsActive() override; // 08 virtual bool UpdateParams(ImageSpaceEffectParam* a_param) override; // 09 // members ImageSpaceTexture maskBuffer; // B0 ImageSpaceTexture buffer[3]; // F0 bool useFog; // 168 }; static_assert(sizeof(ImageSpaceEffectDepthOfField) == 0x170); }