# Creation Kit Notes The Creation Kit side of Commonwealth Online should provide controlled test content for multiplayer development. ## First Creation Kit Goals - Create a small test cell - Add player start markers - Add remote player placeholder markers - Add simple lighting - Avoid quests, doors, hostile NPCs, and complex world state ## Suggested Test Cell ```text F4TTestCell01 ``` ## Suggested Test Plugin ```text Fallout4Together_Test.esp ``` ## Test Cell Requirements The first test cell should include: - Flat ground - Clear lighting - No enemies - No quest dependencies - No doors to other cells - A few visual markers to judge movement - Enough space for movement syncing tests ## Papyrus Scripts Papyrus may eventually be useful for helper systems, but networking should not be handled in Papyrus. Possible Papyrus uses: - Debug startup quest - Spawning helper actors - Showing messages - Triggering test events