#pragma once namespace RE { class CombatStyleMeleeData { public: // members float attackIncapacitatedMult; // 00 float powerAttackIncapacitatedMult; // 04 float powerAttackBlockingMult; // 08 float bashMult; // 0C float bashRecoiledMult; // 10 float bashAttackMult; // 14 float bashPowerAttackMult; // 18 float specialAttackMult; // 1C float blockWhenIncapacitatedMult; // 20 float attackWhenIncapacitatedMult; // 24 }; static_assert(sizeof(CombatStyleMeleeData) == 0x28); }