#pragma once #include "RE/B/BSScript_Object.h" #include "RE/B/BSTPointerAndFlags.h" #include "RE/B/BSTSmartPointer.h" namespace RE { namespace BSScript { namespace Internal { class AttachedScript : public BSTPointerAndFlags, 1> // 00 {}; static_assert(sizeof(AttachedScript) == 0x8); } } }