#pragma once namespace RE { class OBJ_ARMA { public: // members std::int8_t priorities[2]; // 0 std::int8_t modelRange[2]; // 2 std::int8_t unused[2]; // 4 std::int8_t soundValue; // 6 float weaponAdjust; // 8 }; static_assert(sizeof(OBJ_ARMA) == 0xC); }