# Test Cells The first multiplayer test should happen in a small controlled cell. ## First Test Cell Requirements - Flat open area - Good lighting - No hostile NPCs - No quests - No doors to other cells - A few visual markers for movement testing - Spawn marker for local player - Placeholder marker for remote players ## Suggested Cell Name ```text F4TTestCell01 ``` ## Purpose This cell exists to test: - Remote actor spawning - Position synchronization - Rotation synchronization - Movement smoothing - Disconnect cleanup