#pragma once #include "RE/I/ImageSpaceEffect.h" #include "RE/I/ImageSpaceTexture.h" namespace RE { class __declspec(novtable) ImageSpaceEffectFullScreenBlur : public ImageSpaceEffect // 00 { public: static constexpr auto RTTI{ RTTI::ImageSpaceEffectFullScreenBlur }; static constexpr auto VTABLE{ VTABLE::ImageSpaceEffectFullScreenBlur }; virtual ~ImageSpaceEffectFullScreenBlur() override; // 00 // override (ImageSpaceEffect) virtual void Render(BSTriShape* a_geometry, ImageSpaceEffectParam* a_param) override; // 01 virtual void Setup(ImageSpaceManager* a_manager, ImageSpaceEffectParam* a_param) override; // 03 virtual void BorrowTextures(ImageSpaceEffectParam* a_param) override; // 05 virtual void ReturnTextures() override; // 06 virtual bool IsActive() override; // 08 virtual bool UpdateParams(ImageSpaceEffectParam* a_param) override; // 09 inline static bool* GetDisable() { static REL::Relocation value{ ID::ImageSpaceEffectFullScreenBlur::Disable }; return value.get(); } // members ImageSpaceTexture buffer[3]; // B0 }; static_assert(sizeof(ImageSpaceEffectFullScreenBlur) == 0x128); }