#pragma once #include "F4SE/Impl/PCH.h" #include "Scaleform/A/AcquireInterface.h" #include "Scaleform/A/AllocInfo.h" #include "Scaleform/A/Allocator.h" #include "Scaleform/A/Array.h" #include "Scaleform/A/ArrayPaged.h" #include "Scaleform/A/Atomic.h" #include "Scaleform/A/AutoPtr.h" #include "Scaleform/E/Event.h" #include "Scaleform/F/Flags.h" #include "Scaleform/G/GFx_AS3_ASVM.h" #include "Scaleform/G/GFx_AS3_Abc_ClassTable.h" #include "Scaleform/G/GFx_AS3_Abc_ConstPool.h" #include "Scaleform/G/GFx_AS3_Abc_File.h" #include "Scaleform/G/GFx_AS3_Abc_MbiInd.h" #include "Scaleform/G/GFx_AS3_Abc_MetadataTable.h" #include "Scaleform/G/GFx_AS3_Abc_MethodBodyTable.h" #include "Scaleform/G/GFx_AS3_Abc_MethodTable.h" #include "Scaleform/G/GFx_AS3_Abc_NamespaceInfo.h" #include "Scaleform/G/GFx_AS3_Abc_NamespaceKind.h" #include "Scaleform/G/GFx_AS3_Abc_ScriptTable.h" #include "Scaleform/G/GFx_AS3_Abc_TraitTable.h" #include "Scaleform/G/GFx_AS3_CallFrame.h" #include "Scaleform/G/GFx_AS3_FlashUI.h" #include "Scaleform/G/GFx_AS3_GASRefCountBase.h" #include "Scaleform/G/GFx_AS3_MovieRoot.h" #include "Scaleform/G/GFx_AS3_RefCountBaseGC.h" #include "Scaleform/G/GFx_AS3_SPtr.h" #include "Scaleform/G/GFx_AS3_StringManager.h" #include "Scaleform/G/GFx_AS3_TypeInfo.h" #include "Scaleform/G/GFx_AS3_VM.h" #include "Scaleform/G/GFx_AS3_VMAbcFile.h" #include "Scaleform/G/GFx_AS3_VMFile.h" #include "Scaleform/G/GFx_AS3_Value.h" #include "Scaleform/G/GFx_ASConstString.h" #include "Scaleform/G/GFx_ASIntervalTimerIntf.h" #include "Scaleform/G/GFx_ASMovieRootBase.h" #include "Scaleform/G/GFx_ASString.h" #include "Scaleform/G/GFx_ASStringBuiltinManagerT.h" #include "Scaleform/G/GFx_ASStringManager.h" #include "Scaleform/G/GFx_ASStringNode.h" #include "Scaleform/G/GFx_ASStringNodeHolder.h" #include "Scaleform/G/GFx_ActionControl.h" #include "Scaleform/G/GFx_ExporterInfo.h" #include "Scaleform/G/GFx_ExternalInterface.h" #include "Scaleform/G/GFx_ExternalLibPtr.h" #include "Scaleform/G/GFx_FSCommandHandler.h" #include "Scaleform/G/GFx_FileTypeConstants.h" #include "Scaleform/G/GFx_FocusGroupDescr.h" #include "Scaleform/G/GFx_FocusMovedType.h" #include "Scaleform/G/GFx_FunctionHandler.h" #include "Scaleform/G/GFx_HeapId.h" #include "Scaleform/G/GFx_KeyboardState.h" #include "Scaleform/G/GFx_Loader.h" #include "Scaleform/G/GFx_LogBase.h" #include "Scaleform/G/GFx_LogState.h" #include "Scaleform/G/GFx_MemoryContext.h" #include "Scaleform/G/GFx_MemoryParams.h" #include "Scaleform/G/GFx_Movie.h" #include "Scaleform/G/GFx_MovieDef.h" #include "Scaleform/G/GFx_MovieImpl.h" #include "Scaleform/G/GFx_MultitouchInterface.h" #include "Scaleform/G/GFx_PlayState.h" #include "Scaleform/G/GFx_Resource.h" #include "Scaleform/G/GFx_ResourceId.h" #include "Scaleform/G/GFx_ResourceKey.h" #include "Scaleform/G/GFx_ResourceLibBase.h" #include "Scaleform/G/GFx_StatAmp.h" #include "Scaleform/G/GFx_StatFontCache.h" #include "Scaleform/G/GFx_StatGroup.h" #include "Scaleform/G/GFx_StatIME.h" #include "Scaleform/G/GFx_StatMovieData.h" #include "Scaleform/G/GFx_StatMovieView.h" #include "Scaleform/G/GFx_State.h" #include "Scaleform/G/GFx_StateBag.h" #include "Scaleform/G/GFx_System.h" #include "Scaleform/G/GFx_Translator.h" #include "Scaleform/G/GFx_UserEventHandler.h" #include "Scaleform/G/GFx_Value.h" #include "Scaleform/G/GFx_Viewport.h" #include "Scaleform/L/List.h" #include "Scaleform/L/Lock.h" #include "Scaleform/L/Log.h" #include "Scaleform/L/LogMessageId.h" #include "Scaleform/M/Memory.h" #include "Scaleform/M/MemoryHeap.h" #include "Scaleform/M/Mutex.h" #include "Scaleform/N/NewOverrideBase.h" #include "Scaleform/P/Ptr.h" #include "Scaleform/R/RefCountBase.h" #include "Scaleform/R/Render_Color.h" #include "Scaleform/R/Render_ContextImpl_Context.h" #include "Scaleform/R/Render_ContextImpl_ContextCaptureNotify.h" #include "Scaleform/R/Render_ContextImpl_ContextData_ImplMixin.h" #include "Scaleform/R/Render_ContextImpl_ContextLock.h" #include "Scaleform/R/Render_ContextImpl_DisplayHandle.h" #include "Scaleform/R/Render_ContextImpl_Entry.h" #include "Scaleform/R/Render_ContextImpl_EntryChange.h" #include "Scaleform/R/Render_ContextImpl_EntryData.h" #include "Scaleform/R/Render_ContextImpl_EntryListAccessor.h" #include "Scaleform/R/Render_ContextImpl_EntryPage.h" #include "Scaleform/R/Render_ContextImpl_EntryPageBase.h" #include "Scaleform/R/Render_ContextImpl_EntryTable.h" #include "Scaleform/R/Render_ContextImpl_RTHandle.h" #include "Scaleform/R/Render_ContextImpl_RenderNotify.h" #include "Scaleform/R/Render_ContextImpl_SnapshotPage.h" #include "Scaleform/R/Render_EdgeAAMode.h" #include "Scaleform/R/Render_Interfaces.h" #include "Scaleform/R/Render_LinearHeap.h" #include "Scaleform/R/Render_Matrix.h" #include "Scaleform/R/Render_PagedItemBuffer.h" #include "Scaleform/R/Render_Point.h" #include "Scaleform/R/Render_Rect.h" #include "Scaleform/R/Render_ScreenToWorld.h" #include "Scaleform/R/Render_ThreadCommand.h" #include "Scaleform/R/Render_ThreadCommandQueue.h" #include "Scaleform/R/Render_TreeContainer.h" #include "Scaleform/R/Render_TreeNode.h" #include "Scaleform/R/Render_TreeRoot.h" #include "Scaleform/R/Render_TreeShape.h" #include "Scaleform/R/Render_Viewport.h" #include "Scaleform/S/StatBag.h" #include "Scaleform/S/StatBasicValues.h" #include "Scaleform/S/String.h" #include "Scaleform/S/StringDataPtr.h" #include "Scaleform/S/SysAlloc.h" #include "Scaleform/S/System.h" #include "Scaleform/T/ThreadId.h" #include "Scaleform/W/WaitCondition.h" #include "Scaleform/W/Waitable.h"