#pragma once #include "Scaleform/G/GFx_State.h" namespace Scaleform::GFx { class Event; class Movie; class __declspec(novtable) UserEventHandler : public State // 00 { public: static constexpr auto GFX_STATE_TYPE{ StateType::kUserEventHandler }; UserEventHandler() : State(StateType::kUserEventHandler) {} virtual void HandleEvent(class Movie* pmovie, const class Event& event) = 0; }; static_assert(sizeof(UserEventHandler) == 0x18); }