#pragma once #include "RE/I/ImageSpaceEffect.h" namespace RE { class __declspec(novtable) ImageSpaceEffectTemporalAA : public ImageSpaceEffect // 00 { public: static constexpr auto RTTI{ RTTI::ImageSpaceEffectTemporalAA }; static constexpr auto VTABLE{ VTABLE::ImageSpaceEffectTemporalAA }; virtual ~ImageSpaceEffectTemporalAA(); // 00 // override (ImageSpaceEffect) virtual void Render(BSTriShape* a_geometry, ImageSpaceEffectParam* a_param) override; // 01 virtual void Setup(ImageSpaceManager* a_manager, ImageSpaceEffectParam* a_param) override; // 03 virtual bool IsActive() override; // 08 virtual bool UpdateParams(ImageSpaceEffectParam* a_param) override; // 09 inline static std::uint32_t* GetMaskS() { static REL::Relocation value{ ID::ImageSpaceEffectTemporalAA::MaskS }; return value.get(); } // members float previousInvTexSizeX; // B0 float previousInvTexSizeY; // B4 float previousDynamicWidthRatio; // B8 float previousDynamicHeightRatio; // BC }; static_assert(sizeof(ImageSpaceEffectTemporalAA) == 0xC0); }