#pragma once #include "RE/F/FACTION_CRIME_DATA_VALUES.h" namespace RE { class FACTION_CRIME_DATA { public: // members TESObjectREFR* factionJailMarker; // 00 TESObjectREFR* factionWaitMarker; // 08 TESObjectREFR* factionStolenContainer; // 10 TESObjectREFR* factionPlayerInventoryContainer; // 18 BGSListForm* crimeGroup; // 20 BGSOutfit* jailOutfit; // 28 FACTION_CRIME_DATA_VALUES crimeValues; // 30 }; static_assert(sizeof(FACTION_CRIME_DATA) == 0x48); }