#pragma once #include "RE/B/BGSEquipIndex.h" #include "RE/B/BGSObjectInstance.h" #include "RE/N/NiPointer.h" namespace RE { class EquippedItemData; class EquippedItem { public: // members BGSObjectInstance item; // 00 const BGSEquipSlot* equipSlot; // 10 BGSEquipIndex equipIndex; // 18 NiPointer data; // 20 }; static_assert(sizeof(EquippedItem) == 0x28); }