#pragma once #include "RE/B/BSTEvent.h" #include "RE/N/NiPointer.h" namespace RE { class TESActivateEvent { public: [[nodiscard]] static BSTEventSource* GetEventSource() { using func_t = decltype(&TESActivateEvent::GetEventSource); static REL::Relocation func{ ID::TESActivateEvent::GetEventSource }; return func(); } // members NiPointer objectActivated; // 00 NiPointer actionRef; // 08 }; static_assert(sizeof(TESActivateEvent) == 0x10); }