# Version Targets Commonwealth Online is version-sensitive because it depends on Fallout 4, F4SE, and native plugin development. ## Primary Target ```text Platform: Steam Fallout 4 Version: 1.11.221.0 F4SE Version: 1.11.221.0 Creation Kit Version: CommonLibF4 Template: Compiler: Build System: ``` ## Notes All multiplayer testing should use the same: * Fallout 4 version * F4SE version * Commonwealth Online plugin version * Commonwealth Online test ESP version * Load order * Test save ## Secondary Targets ```text GOG: Not currently tested Microsoft Store/Game Pass: Not supported Console: Not supported ``` ## Reasoning F4SE supports the latest Fallout 4 versions available on Steam and GOG, but Steam and GOG are not always the same version. This means native plugin work should lock to one primary target during early development. ## Current Development Decision Commonwealth Online will use the Steam build of Fallout 4 as the primary development target. GOG support may be investigated later once the plugin loads successfully and the basic transform-sync prototype is working. ## Compatibility Warning Commonwealth Online may not work across different Fallout 4 executable versions. During testing, every connected player should use the same game version, F4SE version, plugin version, ESP version, and load order.