#pragma once #include "RE/H/hkHandle.h" #include "RE/H/hkRefPtr.h" #include "RE/H/hkSignal.h" #include "RE/H/hknpConstraintIdDiscriminant.h" namespace RE { class hknpBodyCinfo; class hknpBodyId; class hknpBodyManager; class hknpConstraint; class hknpConstraintCinfo; class hknpConstraintManager; class hknpMotionCinfo; class hknpMotionId; class hknpMotionManager; class hknpShape; class hknpSolverData; class hknpStepInput; class hknpWorld; class hkVector4f; class hknpWorldSignals { public: class WorldDestroyedSignal : public hkSignal1 { public: }; static_assert(sizeof(WorldDestroyedSignal) == 0x08); class WorldShiftedSignal : public hkSignal2 { public: }; static_assert(sizeof(WorldShiftedSignal) == 0x08); class BodyBufferFullSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyBufferFullSignal) == 0x08); class BodyBufferChangedSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyBufferChangedSignal) == 0x08); class BodyCreatedSignal : public hkSignal3 { public: }; static_assert(sizeof(BodyCreatedSignal) == 0x08); class BodyAddedSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyAddedSignal) == 0x08); class BodyRemovedSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyRemovedSignal) == 0x08); class BodyDestroyedSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyDestroyedSignal) == 0x08); class MotionBufferFullSignal : public hkSignal2 { public: }; static_assert(sizeof(MotionBufferFullSignal) == 0x08); class MotionBufferChangedSignal : public hkSignal2 { public: }; static_assert(sizeof(MotionBufferChangedSignal) == 0x08); class MotionCreatedSignal : public hkSignal3 { public: }; static_assert(sizeof(MotionCreatedSignal) == 0x08); class MotionDestroyedSignal : public hkSignal2 { public: }; static_assert(sizeof(MotionDestroyedSignal) == 0x08); class StaticBodyMovedSignal : public hkSignal2 { public: }; static_assert(sizeof(StaticBodyMovedSignal) == 0x08); class BodySwitchStaticDynamicSignal : public hkSignal3 { public: }; static_assert(sizeof(BodySwitchStaticDynamicSignal) == 0x08); class BodyAttachToCompoundSignal : public hkSignal3 { public: }; static_assert(sizeof(BodyAttachToCompoundSignal) == 0x08); class BodyDetachToCompoundSignal : public hkSignal3 { public: }; static_assert(sizeof(BodyDetachToCompoundSignal) == 0x08); class BodyShapeSetSignal : public hkSignal3&> { public: }; static_assert(sizeof(BodyShapeSetSignal) == 0x08); class BodyChangedSignal : public hkSignal2 { public: }; static_assert(sizeof(BodyChangedSignal) == 0x08); class ConstraintBufferFullSignal : public hkSignal2 { public: }; static_assert(sizeof(ConstraintBufferFullSignal) == 0x08); class ConstraintBufferChangedSignal : public hkSignal2 { public: }; static_assert(sizeof(ConstraintBufferChangedSignal) == 0x08); class ConstraintCreatedSignal : public hkSignal3> { public: }; static_assert(sizeof(ConstraintCreatedSignal) == 0x08); class ConstraintDestroyedSignal : public hkSignal2> { public: }; static_assert(sizeof(ConstraintDestroyedSignal) == 0x08); class ConstraintEnabledSignal : public hkSignal2> { public: }; static_assert(sizeof(ConstraintEnabledSignal) == 0x08); class ConstraintDisabledSignal : public hkSignal2> { public: }; static_assert(sizeof(ConstraintDisabledSignal) == 0x08); class ImmediateConstraintAddedSignal : public hkSignal2 { public: }; static_assert(sizeof(ImmediateConstraintAddedSignal) == 0x08); class PreCollideSignal : public hkSignal2 { public: }; static_assert(sizeof(PreCollideSignal) == 0x08); class PostCollideSignal : public hkSignal2 { public: }; static_assert(sizeof(PostCollideSignal) == 0x08); class PreSolveSignal : public hkSignal2 { public: }; static_assert(sizeof(PreSolveSignal) == 0x08); class PostSolveSignal : public hkSignal1 { public: }; static_assert(sizeof(PostSolveSignal) == 0x08); // members WorldDestroyedSignal worldDestroyed; // 0x00 WorldShiftedSignal worldShifted; // 0x08 BodyBufferFullSignal bodyBufferFull; // 0x10 BodyBufferChangedSignal bodyBufferChanged; // 0x18 BodyCreatedSignal bodyCreated; // 0x20 BodyAddedSignal bodyAdded; // 0x28 BodyRemovedSignal bodyRemoved; // 0x30 BodyDestroyedSignal bodyDestroyed; // 0x38 MotionBufferFullSignal motionBufferFull; // 0x40 MotionBufferChangedSignal motionBufferChanged; // 0x48 MotionCreatedSignal motionCreated; // 0x50 MotionDestroyedSignal motionDestroyed; // 0x58 StaticBodyMovedSignal staticBodyMoved; // 0x60 BodySwitchStaticDynamicSignal bodySwitchStaticDynamic; // 0x68 BodyAttachToCompoundSignal bodyAttached; // 0x70 BodyDetachToCompoundSignal bodyDetached; // 0x78 BodyShapeSetSignal bodyShapeChanged; // 0x80 BodyChangedSignal bodyChanged; // 0x88 ConstraintBufferFullSignal constraintBufferFull; // 0x90 ConstraintBufferChangedSignal constraintBufferChanged; // 0x98 ConstraintCreatedSignal constraintCreated; // 0xA0 ConstraintDestroyedSignal constraintDestroyed; // 0xA8 ConstraintEnabledSignal constraintEnabled; // 0xB0 ConstraintDisabledSignal constraintDisabled; // 0xB8 ImmediateConstraintAddedSignal immediateConstraintAdded; // 0xC0 PreCollideSignal preCollide; // 0xC8 PostCollideSignal postCollide; // 0xD0 PreSolveSignal preSolve; // 0xD8 PostSolveSignal postSolve; // 0xE0 }; static_assert(sizeof(hknpWorldSignals) == 0xE8); }