#pragma once #include "RE/I/ImageSpaceEffect.h" #include "RE/I/ImageSpaceTexture.h" namespace RE { class __declspec(novtable) ImageSpaceEffectGetHit : public ImageSpaceEffect // 00 { public: static constexpr auto RTTI{ RTTI::ImageSpaceEffectGetHit }; static constexpr auto VTABLE{ VTABLE::ImageSpaceEffectGetHit }; virtual ~ImageSpaceEffectGetHit(); // 00 // override (ImageSpaceEffect) virtual void Render(BSTriShape* a_geometry, ImageSpaceEffectParam* a_param) override; // 01 virtual void Setup(ImageSpaceManager* a_manager, ImageSpaceEffectParam* a_param) override; // 03 virtual void BorrowTextures(ImageSpaceEffectParam* a_param) override; // 05 virtual void ReturnTextures() override; // 06 virtual bool IsActive() override; // 08 virtual bool UpdateParams(ImageSpaceEffectParam* a_param) override; // 09 inline static bool* GetDisable() { static REL::Relocation value{ ID::ImageSpaceEffectGetHit::Disable }; return value.get(); } // members float* data; // B0 ImageSpaceTexture buffer[2]; // B8 }; static_assert(sizeof(ImageSpaceEffectGetHit) == 0x108); }