# Server This folder is for the external multiplayer test server. The current server is a tiny local-only TCP test server. It listens on `127.0.0.1:7777`, accepts one or more clients, reads newline-separated JSON packets, and prints received player transform packets. ## Run ```bash cd server python server.py ``` Then launch Fallout 4 through F4SE and move the player. The plugin should keep logging player position changes to `Fallout4Together.log`, and this server should print matching `transform` packets. If the server is not running, the plugin should log a warning and Fallout 4 should continue launching normally. ## First Server Goals - Start local server - Accept client connections - Receive transform packets - Handle disconnects ## Not Planned Yet - Remote actor spawning - Gameplay synchronization - Authentication - Public matchmaking - Anti-cheat - Persistence - Quest state - Settlement state - Large-scale world simulation