#pragma once #include "RE/B/BSPointerHandle.h" #include "RE/B/BSTArray.h" #include "RE/P/Projectile.h" namespace RE { class __declspec(novtable) BarrierProjectile : public Projectile // 000 { public: static constexpr auto RTTI{ RTTI::BarrierProjectile }; static constexpr auto VTABLE{ VTABLE::BarrierProjectile }; static constexpr auto FORM_ID{ ENUM_FORM_ID::kPBAR }; class CollisionData { public: // members ObjectRefHandle ref; // 0 std::uint32_t count; // 4 }; static_assert(sizeof(CollisionData) == 0x8); // members float width; // 270 BSTArray collisionData; // 278 }; static_assert(sizeof(BarrierProjectile) == 0x290); }