#pragma once #include "RE/T/TESForm.h" #include "RE/T/TESFullName.h" #include "RE/T/TESTexture.h" namespace RE { class __declspec(novtable) TESEyes : public TESForm, // 00 public TESFullName, // 20 public TESTexture // 30 { public: static constexpr auto RTTI{ RTTI::TESEyes }; static constexpr auto VTABLE{ VTABLE::TESEyes }; static constexpr auto FORM_ID{ ENUM_FORM_ID::kEYES }; enum class Flags : std::int8_t { kPlayable = 0x1, kMale = 0x2, kFemale = 0x4, }; // members std::int8_t flags; // 40 }; static_assert(sizeof(TESEyes) == 0x48); }