#pragma once #include "RE/B/BGSSceneAction.h" #include "RE/B/BSTArray.h" namespace RE { class __declspec(novtable) BGSSceneActionConversationBase : public BGSSceneAction { public: static constexpr auto RTTI{ RTTI::BGSSceneActionConversationBase }; static constexpr auto VTABLE{ VTABLE::BGSSceneActionConversationBase }; TESTopic* responseTopics[4]; // 20 BGSKeyword* pResponseSubtypeKeywords[4]; // 40 BGSSoundOutput* pOutputModel; // 60 BSTArray headTrackTargetA; // 68 std::uint32_t headTargetValue; // 80 float headTrackChangeTimer; // 84 TESTopic* currentTopic; // 88 }; static_assert(sizeof(BGSSceneActionConversationBase) == 0x90); }