#pragma once namespace RE { namespace BSScript { class IVirtualMachine; class StackFrame; class ISavePatcherInterface { public: static constexpr auto RTTI{ RTTI::BSScript__ISavePatcherInterface }; static constexpr auto VTABLE{ VTABLE::BSScript__ISavePatcherInterface }; virtual ~ISavePatcherInterface() = default; // 00 // add virtual void PatchStackFrame(StackFrame&, IVirtualMachine&) = 0; // 01 }; static_assert(sizeof(ISavePatcherInterface) == 0x8); } }