#pragma once #include "RE/B/BSLightingShaderMaterialBase.h" namespace RE { class __declspec(novtable) BSLightingShaderMaterial : public BSLightingShaderMaterialBase // 00 { public: static constexpr auto RTTI{ RTTI::BSLightingShaderMaterial }; static constexpr auto VTABLE{ VTABLE::BSLightingShaderMaterial }; }; static_assert(sizeof(BSLightingShaderMaterial) == 0xC0); }