#pragma once #include "RE/N/NiPointer.h" namespace RE { class BGSImpactData; class BSTempEffectParticle; class BGSDecalEmitter { public: // members std::int32_t decalsToEmit; // 00 bool finished; // 04 BGSImpactData* decalImpactData; // 08 NiPointer particleData; // 10 }; static_assert(sizeof(BGSDecalEmitter) == 0x18); }