(function () { "use strict"; /** * Default multiplayer settings schema for Commonwealth Online. * Host views can pass a custom copy via CO_Settings.create({ settingsData }). */ window.CO_SettingsData = [ { section: "PROFILE", items: [ { key: "profile.displayName", label: "Display Name", type: "text", value: "LoneWanderer", description: "The name other players see in Commonwealth Online." }, { key: "profile.onlineStatus", label: "Online Status", type: "select", value: "Friends", options: ["Everyone", "Friends", "Nobody"], description: "Who can see when you are online." }, { key: "profile.allowFriendJoin", label: "Allow Friend Join", type: "select", value: "Ask First", options: ["Always", "Ask First", "Never"], description: "How friends may join your current session." }, { key: "profile.showLocationToFriends", label: "Show Location To Friends", type: "toggle", value: true, description: "Share your current cell or region with friends." } ] }, { section: "VOICE CHAT", items: [ { key: "voice.voiceChat", label: "Voice Chat", type: "toggle", value: true, description: "Enable voice chat with other players." }, { key: "voice.pushToTalk", label: "Push To Talk", type: "toggle", value: true, description: "Require a key hold to transmit voice chat." }, { key: "voice.pushToTalkKey", label: "Push To Talk Key", type: "keybind", value: "V", description: "Key used for push-to-talk voice chat." }, { key: "voice.voiceChatVolume", label: "Voice Chat Volume", type: "slider", value: 85, min: 0, max: 100, step: 5, description: "Adjusts incoming voice chat volume." }, { key: "voice.mutePlayersByDefault", label: "Mute Players By Default", type: "toggle", value: false, description: "Start new sessions with other players muted." } ] }, { section: "MAP & SOCIAL", items: [ { key: "map.showPlayerMarkers", label: "Show Player Markers", type: "toggle", value: true, description: "Show other connected players on the world map." }, { key: "map.showFriendMarkers", label: "Show Friend Markers", type: "toggle", value: true, description: "Highlight friends with distinct map markers." }, { key: "map.showNameplates", label: "Show Nameplates", type: "toggle", value: true, description: "Show player nameplates above nearby remote players." }, { key: "map.mapMarkerSize", label: "Map Marker Size", type: "select", value: "Medium", options: ["Small", "Medium", "Large"], description: "Size of player and friend markers on the map." }, { key: "map.friendRequests", label: "Friend Requests", type: "select", value: "Everyone", options: ["Everyone", "Friends of Friends", "Nobody"], description: "Who can send you friend requests." } ] }, { section: "NETWORK", items: [ { key: "network.regionPreference", label: "Region Preference", type: "select", value: "Auto", options: ["Auto", "North America", "Europe", "Asia", "Oceania"], description: "Preferred matchmaking region for public servers." }, { key: "network.networkSmoothing", label: "Network Smoothing", type: "toggle", value: true, description: "Smooth remote transforms when packets arrive late." }, { key: "network.interpolationQuality", label: "Interpolation Quality", type: "select", value: "High", options: ["Low", "Medium", "High"], description: "Smoothness of remote player movement interpolation." }, { key: "network.showPing", label: "Show Ping", type: "toggle", value: true, description: "Display your current latency on the HUD." }, { key: "network.networkStatsOverlay", label: "Network Stats Overlay", type: "toggle", value: false, description: "Show packet and bandwidth stats for debugging." } ] } ]; })();