#pragma once namespace RE { class BSNavmeshTriangle { public: // members std::uint16_t vertices[3]; // 00 std::uint16_t triangles[3]; // 06 float height; // 0C std::uint32_t triangleFlags; // 10 std::int8_t traversalFlags; // 14 }; static_assert(sizeof(BSNavmeshTriangle) == 0x18); }