#pragma once namespace RE { enum class _D3DCMPFUNC { kNever = 0x1, kLess = 0x2, kEqual = 0x3, kLessEqual = 0x4, kGreater = 0x5, kNotEqual = 0x6, kGreaterEqual = 0x7, kAlways = 0x8, kForce_DWORD = 0x7FFFFFFF }; }