#pragma once #include "RE/T/TESForm.h" namespace RE { class __declspec(novtable) BGSReferenceEffect : public TESForm // 00 { public: static constexpr auto RTTI{ RTTI::BGSReferenceEffect }; static constexpr auto VTABLE{ VTABLE::BGSReferenceEffect }; static constexpr auto FORM_ID{ ENUM_FORM_ID::kRFCT }; enum class Flag { kNone = 0, kFaceTarget = 1 << 0, kAttachToCamera = 1 << 1, kInheritRotation = 1 << 2 }; class Data { public: // members BGSArtObject* artObject; // 00 TESEffectShader* effectShader; // 08 REX::TEnumSet flags; // 10 }; static_assert(sizeof(Data) == 0x18); // members Data data; // 20 }; static_assert(sizeof(BGSReferenceEffect) == 0x38); }