#pragma once namespace RE { enum class DifficultyLevel : std::int32_t { kVeryEasy = 0x0, kLow = 0x0, kEasy = 0x1, kNormal = 0x2, kHard = 0x3, kVeryHard = 0x4, kSurvival = 0x5, kTrueSurvival = 0x6, kHigh = 0x6, }; }