#pragma once namespace RE { class Rumble { public: enum RUMBLE_TYPE : std::uint32_t { kBigMotor = 0x0, kSmallMotor = 0x1 }; enum RUMBLE_PATTERN : std::uint32_t { kConstant = 0x0, kPeriodicSquare = 0x1, kPeriodicTriangle = 0x2, kPeriodicSawtooth = 0x3, }; class AutoRumblePause { public: }; static_assert(std::is_empty_v); }; static_assert(std::is_empty_v); }