#pragma once #include "RE/N/NiMatrix3.h" #include "RE/N/NiPoint3.h" namespace RE { class BoneData { public: // members NiMatrix3 localBoneRotation; // 00 NiPoint3 worldBoneDir; // 30 std::uint32_t parentWorldBoneRotationIndex; // 3C }; static_assert(sizeof(BoneData) == 0x40); }