#pragma once #include "RE/N/NiPoint3.h" namespace RE { class MoveData { public: // members NiPoint3A angle; // 00 NiPoint3A displacement; // 10 float time; // 20 float currMoveSpeed; // 24 bool visible; // 28 bool deferMove; // 29 bool forceAllowZTranslation; // 2A }; static_assert(sizeof(MoveData) == 0x30); }